Earthquake
One zigzag stroke and the whole mountain groans in protest.
Earthquake is a Celestial Brush power wielded by Amaterasu in the 2006 action-adventure game Okami. By sweeping the Celestial Brush in a distinctive zigzag stroke, the wolf goddess summons a violent seismic tremor that shatters stone, topples structures, and sends shockwaves rippling outward. It stands among the most visually dramatic of her brush abilities, transforming the serene, ink-wash landscape into a stage of raw geological fury.
Beyond its combat utility, Earthquake serves as a key environmental tool. Certain rock formations, sealed passages, and stubborn obstacles across the eight provinces of the land can only be cleared by the targeted destruction this power provides, making it an essential part of any thorough exploration.
- Type
- Celestial Brush Power (Area Destruction / Environmental)
- User
- Amaterasu, the Sun Goddess in wolf form
- First appears
- Okami (2006, PlayStation 2); HD remaster (2007, Wii)
- Developer
- Clover Studio
- Publisher
- Capcom
- Brush stroke
- Zigzag line
Lore & Background
In the mythic framework of Okami, Amaterasu is the celestial sun goddess who, after her defeat by the eight-legged orge, descends to the mortal realm as a white wolf to reclaim the Celestial Brush and restore the world. The Brush is not merely a weapon; it is the instrument through which the goddess writes reality, calling forth sun, wind, water, and the deep forces of the earth. Earthquake occupies a place of particular weight in this pantheon of strokes. Where the Sun banishes darkness and the Vine coaxes life from barren soil, the Earthquake embodies the god's capacity for righteous upheaval—the reminder that creation and destruction are two hands of the same divine will.
The power resonates with the game's broader thematic concern: a world that has been poisoned, petrified, and frozen by the orge's malice must sometimes be shaken loose from its corruption. The rumbling ground is not mindless rage but a deliberate act of renewal, cracking open the stasis the orge imposed so that rivers can flow again and forests may regrow.
Fans often note how the Earthquake animation—cracks spidering across the ground, dust billowing in broad ink-brush strokes, boulders splitting apart—feels like the game's painterly world briefly breaking its own frame. For a moment the sumi-e landscape is no longer a painting but a living, trembling place, and Amaterasu is the brushstroke that set it in motion.
In Their Own Story
The path to the Shingen Village was blocked by a wall of black, petrified rock that no amount of Vine or Water could soften. Amaterasu circled it twice, her white fur catching the thin afternoon light, and let her tail sweep the ground in a slow, deliberate arc. She raised the Celestial Brush, dipped it in the well of her own radiance, and drew a single zigzag across the air. The stroke hung for a heartbeat, glowing amber. Then the ground answered.
A low groan rolled up through the earth, felt more in the paws than heard. The black rock split along seams no one had seen before, chunks the size of cypress trees toppling into the dust with a sound like a temple bell struck underwater. Amaterasu did not watch the debris settle. She was already walking through the gap, the brush tucked behind her ear, the road ahead finally open.
Reader's Guide
To activate Earthquake, select the Celestial Brush and draw a zigzag stroke (a short series of connected diagonal lines). Amaterasu will leap into the air and slam down, sending a radial shockwave outward from her position. The ground cracks in a wide circle, dust plumes rise in broad ink-wash strokes, and any destructible rocks, wooden barriers, or weak enemy formations within the radius are shattered instantly.
In combat, Earthquake is a reliable area-damage tool. It hits every enemy within its radius simultaneously, making it ideal for clearing swarms of smaller foes or staggering a group of larger orge that have clumped together. The shockwave can also interrupt certain enemy attack animations, creating a brief opening for a follow-up Sun or Fire stroke.
In exploration, the power is often the only way to break specific rock walls, collapse sealed gateways, or shake fruit and items from otherwise unreachable trees. Because the effect is radial and centered on Amaterasu, positioning matters: stand close to the target rock or obstacle before painting the stroke. The power has no consumable cost once learned, so there is no penalty for experimenting with it on environmental objects as you explore each province.
Did You Know?
- Earthquake is one of the few brush powers whose effect is entirely environmental and radial—it does not launch a projectile or beam, making positioning relative to the target the most important tactical consideration.
- The visual effect of the power—cracks spreading across the ground and dust billowing outward—is rendered in the same sumi-e ink-brush style as the rest of the world, reinforcing the theme that Amaterasu is literally pain
- Several locked paths and hidden areas across the eight provinces require Earthquake to break specific rock formations, meaning players who skip or delay learning the power may find themselves unable to progress in certai
- The power's zigzag brush stroke is one of the simpler patterns to draw, making it accessible even on the original PlayStation 2's analog stick controls, yet its area of effect is among the widest of all brush abilities.
More in Powers & Artifacts
Elsewhere in the Okami universe
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